Large City: Räz Phg Chaybät

Räz Phg Chaybät

Räz Phg Chaybät
Example Undermountain architecture.
StateUndermountain
ProvenceYazcarfeh Kingdom
Sub ProvenceShäcähzåb Hold
RegionHeku̽bû S̺ûvæ Fields
Founded1626
Community LeaderLord Mrarxyr
Area50 km2 (20 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation2524 m (8280 ft)
Average Yearly Precipitation283 cm/y (111 in/y)
Population12016
Population Density240 people per km2 (600 people per mi2)
Town AuraSummoning
Naming
Native nameRäz Phg Chaybät
Pronunciation/lɑːˈjəch/ /s̼ajˈbət/
Direct Translation[famous] [lesson; lecture]
Translation[Not Yet Translated]

Räz Phg Chaybät (/lɑːˈjəch/ /s̼ajˈbət/ [famous] [lesson; lecture]) is a temperate Large City located in Shäcähzåb Hold, Yazcarfeh Kingdom, within the Undermountain.

The name Räz Phg Chaybät is derived from the Sylvin language, as Räz Phg Chaybät was founded by Mrarxyr, who was culturaly Undermountain.

Climate

Räz Phg Chaybät has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Räz Phg Chaybät receives an average of 283 cm/y (111 in/y) of precipitation, most of which comes in the form of rain during the spring. Räz Phg Chaybät covers an area of nearly 50 km2 (20 mi2), and an average elevation of 2524 m (8280 ft) above sea level.

Overview

Räz Phg Chaybät was founded durring the early 17th century in early winter of the year 1626, by Mrarxyr. The establishment of Räz Phg Chaybät suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Räz Phg Chaybät was built using the conventions of Undermountain durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Räz Phg Chaybät is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Räz Phg Chaybät is buildings are located arround a single broad cobblestone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Astonishigly, the Ragnarock-era relics are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Right off the bat Räz Phg Chaybät hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. Precisely how it has gained its wealth is a mystery. Räz Phg Chaybät is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Räz Phg Chaybät has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Räz Phg Chaybät has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Räz Phg Chaybät. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Räz Phg Chaybät's parks.

Räz Phg Chaybät has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Räz Phg Chaybät.

Räz Phg Chaybät has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Räz Phg Chaybät has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Räz Phg Chaybät has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Räz Phg Chaybät has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Räz Phg Chaybät has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Phg Chaybät has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Phg Chaybät has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Räz Phg Chaybät's public wards, blessings, and other arcane systems.

Räz Phg Chaybät has an Arcane Academy which provides higher education in the arcane sciences.

Räz Phg Chaybät possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Räz Phg Chaybät's grid is powered by a boiler and turbine based power plant.

Räz Phg Chaybät's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Räz Phg Chaybät has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Räz Phg Chaybät's natural decorations nor waterways.

Räz Phg Chaybät has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Räz Phg Chaybät has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Räz Phg Chaybät has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Räz Phg Chaybät's chapel was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Räz Phg Chaybät there are unidentifiable people in the fog, but it seems to be okay.

The Raven, Giant near Räz Phg Chaybät are known to be quite timid.

Räz Phg Chaybät's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves reenactments to channel Wild Magic energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 24
  • Farmers: 36
  • Farm Laborer: 80
  • Hunters: 41
  • Milk Maids: 33
  • Ranchers: 15
  • Ranch Hands: 30
  • Shepherds: 30
    • Farmland: 48184 m2
    • Cattle and Similar Creatures: 3004
    • Poultry: 36048
    • Swine: 2403
    • Sheep: 120
    • Goats: 24
    • Horses, Mounts, and Beasts of Burden: 1201

Craftsmen

  • Arms and Toolmakers: 25
  • Blacksmiths: 25
  • Bookbinders: 14
  • Buckle-makers: 15
  • Cabinetmakers: 27
  • Candlemakers: 42
  • Carpenters: 36
  • Clothmakers: 32
  • Coach and Harness Makers: 12
  • Coopers: 30
  • Copper, Brass, Tin, Zinc, and Lead Workers: 16
  • Copyists: 11
  • Cutlers: 9
  • Fabricworkers: 26
  • Farrier: 68
  • Furriers: 8
  • Glassworkers: 40
  • Gunsmiths: 25
  • Harness-Makers: 11
  • Hatters: 24
  • Hosiery Workers: 8
  • Jewelers: 13
  • Leatherwrights: 30
  • Locksmiths: 11
  • Matchstick makers: 19
  • Musical Instrument Makers: 17
  • Painters, Structures and Fixtures: 15
  • Paper Workers: 17
  • Plasterers: 16
  • Pursemakers: 21
  • Roofers: 12
  • Ropemakers: 12
  • Rugmakers: 11
  • Saddlers: 24
  • Scabbardmakers: 27
  • Scalemakers: 12
  • Scientific, Surgical, and Optical Instrument Makers: 7
  • Sculptors, Structures and Fixtures: 11
  • Shoemakers: 11
  • Soap and Tallow Workers: 36
  • Tailors: 82
  • Tanners: 14
  • Upholsterers: 17
  • Watchmakers: 16
  • Weavers: 35
  • Whitesmiths: 9

Merchants

  • Adventuring Goods Retellers: 8
  • Arcana Sellers: 8
  • Beer-Sellers: 15
  • Booksellers: 18
  • Butchers: 32
  • Chandlers: 30
  • Chicken Butchers: 34
  • Entrepreneurs: 12
  • Fine Clothiers: 30
  • Fishmongers: 34
  • Florists: 7
  • Potion Sellers: 20
  • Resellers: 52
  • Spice Merchants: 16
  • Wine-sellers: 23
  • Wheelwright: 19
  • Woodsellers: 11

Service workers

  • Bakers: 54
  • Barbers: 61
  • Coachmen: 16
  • Cooks: 52
  • Doctors: 24
  • Gamekeepers: 19
  • Grooms: 10
  • Hairdressers: 40
  • Healers: 34
  • Housekeepers: 34
  • Housemaids: 63
  • House Stewards: 40
  • Inns: 11
  • Laundry maids: 20
  • Maidservants: 37
  • Nursery Maids: 20
  • Pastrycooks: 40
  • Restaurateur: 57
  • Tavern Keepers: 44

Specialized Laborer

  • Ashworkers: 17
  • Bleachers: 10
  • Chemical Workers: 6
  • Coal Heavers: 25
  • In-Town Couriers: 27
  • Long Haul Couriers: 26
  • Dockyard Workers: 24
  • Gas Workers: 5
  • Hay Merchants: 10
  • Leech Collectors: 33
  • Millers: 27
  • Miners: 27
  • Oilmen and Polishers: 18
  • Postmen: 25
  • Pure Finder: 16
  • Skinners: 36
  • Sugar Refiners: 6
  • Tosher: 18
  • Warehousemen: 42
  • Watercarriers: 27
  • Watermen, Bargemen, etc.: 33

Skilled Laborers

  • Accountants: 16
  • Alchemist: 19
  • Clerk: 24
  • Dentists: 12
  • Educators: 28
  • Engineers: 17
  • Gardeners: 12
  • Mages: 9
  • Plumbers: 12
  • Pharmacist: 14
  • Professors: 5
  • Scientists: 9
  • Wizards: 5

Civil Servants

  • Adventurers: 11
  • Bankers: 17
  • Civil Clerks: 27
  • Civic Iudex: 13
  • Consultants: 7
  • Exorcist: 29
  • Fixers: 14
  • Kami Clerk: 22
  • Landlords: 23
  • Lawyers: 15
  • Legend Keepers: 20
  • Militia Officers: 75
  • Monks, Monastic: 34
  • Monks, Civic: 36
  • Historian, Oral: 25
  • Historian, Textual: 14
  • Policemen, Sheriffs, etc.: 26
  • Priests: 46
  • Rangers: 15
  • Rat Catchers: 19
  • Scholars: 17
  • Spiritualist: 21
  • Slayers: 6
  • Storytellers: 40
  • Military Officers: 48

Cottage Industries

  • Brewers: 33
  • Comfort Services: 50
  • Enchanters: 13
  • Herbalists: 13
  • Jaminators: 37
  • Needleworkers: 41
  • Potters: 20
  • Preserve Makers: 40
  • Quilters: 16
  • Seamsters: 63
  • Spinners: 35
  • Tinker: 12
  • Weaver: 30

Artists

  • Actors: 12
  • Architects: 4
  • Bards: 19
  • Costumers: 7
  • Dancers: 14
  • Drafters: 7
  • Engravers: 9
  • Fine Furniture Carpenters: 5
  • Glaziers: 12
  • Inlayers: 11
  • Musicians: 32
  • Painters, Art: 6
  • Playwrights: 12
  • Sculptors, Art: 10
  • Wood Carvers: 38
  • Writers: 38

Produce Industries

  • Butter Churners: 44
  • Canners: 35
  • Cheesmakers: 50
  • Ice Merchants: 5
  • Millers: 25
  • Picklers: 19
  • Smokers: 14
  • Stockmakers: 13
  • Tobacconists: 18
  • Tallowmakers: 26

4457 of Räz Phg Chaybät's population work within a Foundational Occupation.

7079 of Räz Phg Chaybät's population do not work in a formal occupation, but do contribute to the local economy. 480 (4%) are noncontributers.

Points of Interest

Räz Phg Chaybät is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.

Räz Phg Chaybät is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Räz Phg Chaybät's local festivals commemorates this miracle.

History